Post-Cinema: Discorrelated Images, Algorithmic Affects, and the Hyperinformatic Environment

Date
Wed February 10th 2016, 5:30 - 7:00pm
Event Sponsor
Department of Art & Art History
Location
Oshman Hall, McMurtry Building, 355 Roth Way
Post-Cinema: Discorrelated Images, Algorithmic Affects, and the Hyperinformatic Environment

With the shift to a digital and more generally post-cinematic media environment, moving images have undergone what Denson terms their “discorrelation” from human embodied subjectivities and (phenomenological, narrative, and visual) perspectives. Clearly, we still look at – and we still perceive – images that in many ways resemble those of a properly cinematic age; yet many of these images are mediated in ways that subtly (or imperceptibly) undermine the distance of perspective, i.e. the quasi-spatial distance and relation between phenomenological subjects and the objects of their perception. At the center of these transformations are a set of strangely irrational mediators and “crazy” cameras – physical and virtual imaging apparatuses that seem not to know their place with respect to diegetic and nondiegetic realities, and that therefore fail to situate viewers in a coherently designated spectating-position. A phenomenological and post-phenomenological analysis of such mediating apparatuses points to the rise of a fundamentally post-perceptual media regime, in which “contents” and “perspectives” are ancillary to algorithmic functions and enmeshed in an expanded, indiscriminately articulated plenum of images that exceed capture in the form of photographic or perceptual “objects.” Post-cinema’s cameras thus mediate a nonhuman ontology of computational image production, processing, and circulation, where these images’ discorrelation from human perceptibility signals an expansion of the field of material affect: beyond the visual or even the perceptual, the images of post-cinematic media operate and impinge upon us at what might be called a “metabolic” level.

Shane Denson is a DAAD postdoctoral fellow in Duke University’s Programs in Literature and Media Arts + Sciences. He is also a research associate with the Duke S-1: Speculative Sensation Lab, a teaching fellow in the Information Science + Information Studies program, and a member of the interdisciplinary research unit “Popular Seriality—Aesthetics and Practice” (based at the Freie Universität Berlin). His first book was titled Postnaturalism: Frankenstein, Film, and the Anthropotechnical Interface (Transcript-Verlag / Columbia University Press, 2014), and he has co-edited several collections, including: Transnational Perspectives on Graphic Narratives (Bloomsbury, 2013), Digital Seriality (special issue of Eludamos: Journal for Computer Game Culture, 2014), and Post-Cinema: Theorizing 21st Century Film (REFRAME Books, forthcoming 2016).

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